Help TORQUE 3 design a first of it’s kind fully immersive eSports experience.
With such a unique and immersive platform, there is an opportunity to expand into new markets. ESports, the world of competitive video gaming, is a fast-growing international phenomenon with millions of fans and billions of dollars up for grabs. Competitors from different leagues or teams face off in the same games that are popular with at-home gamers: Fortnite, League of Legends, Counter-Strike, Call of Duty, Overwatch, and Madden NFL, to name a few. These events are attended live or live streamed by services like Twitch to a broad audience. According to a report from Newzoo, a market analytics company, 380 million people worldwide will watch eSports this year, including 165 million eSports enthusiasts (a term that describes frequent viewers, as opposed to occasional viewers). The bulk of these enthusiasts watch from North America, China, and South Korea. Currently, eSports are mostly two-dimensional, meaning the players sit in a chair, use a controller, and play on a screen. What will the future of eSports look like?
There is opportunity to add a new dimension into the eSports world with the TORQUE 3 platform. One that allows eSports gamers to compete while buckled in to a fully immersive platform, introducing a physicality that could revolutionize the world of eSports.
Your team should identify a specific eGame or series of eGames that the TORQUE 3 platform will enhance.
Your team should design any additional features the TORQUE 3 platform might need to best accommodate the eSports environment.
Your solution should have a look and feel that will excite the eSports community.
Your solution should consider the ability to film and stream the teams while they are competing.
Your business plan should consider how much the platform will cost, and what target market will be able to afford it.
The solution must use the TORQUE 3 platform.
The solution must consider safety regulations and legal requirements.
The solution must utilize TORQUE 3’s VR technology.
The platform must be compatible with the eSport of your choosing.
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